Kings and Queens of Runes - RPG
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A unique RPG, with many different and new ideas based off of more traditional roleplaying games, such as D&D. Start your own adventure in a world where each person has magical abilities and talents, and a strange written language known as Runes are found.
 
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Kings and Queens of Runes © The First Seer©opyrighted
All things created on this site are the works of their respective owners, The First Seer, Raedahk Seer, Asmund Seer and all related topic and forum creators. The ideas of this game are entirely unique and original. Information and content may not be taken from forum descriptions, category descriptions, topics, posts, or game ideas without the creator's permission in any way, shape or form. Anyone who copies the site's content without said creators permission will be tracked down and punished.
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Current King/Queens
  • The North: None
  • The West: None
  • The East: None
  • North-East: None
  • South West: None
  • South East: None


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 Aspect of Beast

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The First Seer
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The First Seer


Posts : 667
Glory : 12
Join date : 2015-01-03
Age : 27

Aspect of Beast Empty
PostSubject: Aspect of Beast   Aspect of Beast EmptyTue Mar 24, 2015 6:35 pm

Name: Aspect of Beast
Skill or Spell: Spell
 
Category: Zealot
Class: Shaman only
Type: Normal
 
Effect: Can be cast upon the self, or others.
Upon casting, a few physical changes will be seen. First, two black veins will begin to twist up from opposite sides of the target's neck, and go to the corners of both eyes, extending and spreading out as they do. Next, the iris of both eyes will change color to black, and the target's hair will seem to stand on edge. Their teeth will become pointed, as well as their nails.
After the physical changes, which only take a matter of seconds, the target will experience mental changes. They will become extremely irritable, and prone to anger. They will not hesitate to attack if they think they should, and will struggle against holding back from violence.

After both physical and mental changes, the target will also have attributes affected. They will gain a bonus 40 strength, as well as 20 health, and +10ft/s on their movement speed. Any damage dealt by the target will deal an additional 20 damage. On top of this, the target will also regenerate 10 hit points each time it becomes their posting turn again.

These effects last 8 of the targets posting turns, but can be stopped at any time by the caster. This spell can be cast upon multiple targets at the same time.
 
Action Cost: 300
Memory Slots: 8
Patience Required: 35

Word Count to Learn: 2,000
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