Kings and Queens of Runes - RPG
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A unique RPG, with many different and new ideas based off of more traditional roleplaying games, such as D&D. Start your own adventure in a world where each person has magical abilities and talents, and a strange written language known as Runes are found.
 
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Kings and Queens of Runes © The First Seer©opyrighted
All things created on this site are the works of their respective owners, The First Seer, Raedahk Seer, Asmund Seer and all related topic and forum creators. The ideas of this game are entirely unique and original. Information and content may not be taken from forum descriptions, category descriptions, topics, posts, or game ideas without the creator's permission in any way, shape or form. Anyone who copies the site's content without said creators permission will be tracked down and punished.
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Current King/Queens
  • The North: None
  • The West: None
  • The East: None
  • North-East: None
  • South West: None
  • South East: None


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» Site is not dead
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» Long Sword
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» Tree Top Scenes (Open to all)
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» Rules Overview
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» Characters
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» Classes, Skills, and Spells
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» Non-Character Creation
"Forgetting" Emptyby The First Seer Thu Jul 16, 2015 7:36 pm

» Attributes
"Forgetting" Emptyby The First Seer Thu Jul 16, 2015 7:33 pm


 

 "Forgetting"

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The First Seer
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Founder
The First Seer


Posts : 667
Glory : 12
Join date : 2015-01-03
Age : 27

"Forgetting" Empty
PostSubject: "Forgetting"   "Forgetting" EmptyThu Jul 16, 2015 7:17 pm

The following are the rules for forgetting. You can forget everything from spells to whole classes, either for the purpose of freeing up memory slots, or to change your character's build. Both the ways to forget, and the results of forgetting are listed below.

1. Everything that can be learned can also be forgotten. While learning something takes time, patience, and memory, forgetting something comes at no cost and takes no time. Forgetting anything is instant, but cannot be undone.

2. Runes, spells, and skills can all be forgotten instantly. Classes may also be forgotten, however you cannot forget a class unless you have two, meaning that you can never be without a class.

3. Upon forgetting something, the memory slots that it takes up become free and open, however, you may no longer cast that spell, or use that rune, and it is as if you had never learned it in the first place.

4. If you choose to forget a class, you are also forgetting every skill and spell that you have learned for that class. This means if you choose to forget warden, you cannot still know temporary shield, as that spell is a warden only spell. However, if your second class, the one that you do not forget, is of the same category of the first, then you can keep the spells/skills that apply to the entire category.

5. Attribute points cannot be forgotten, and by forgetting something, you do not gain any bonus attribute points as a way to make up for the forgotten spell/skill etc. Forgetting only has the benefit of clearing up memory slots, or allowing your character to switch classes, as you are limited to two classes maximum.
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