A unique RPG, with many different and new ideas based off of more traditional roleplaying games, such as D&D. Start your own adventure in a world where each person has magical abilities and talents, and a strange written language known as Runes are found.
 
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Kings and Queens of Runes © The First Seer©opyrighted
All things created on this site are the works of their respective owners, The First Seer, Raedahk Seer, Asmund Seer and all related topic and forum creators. The ideas of this game are entirely unique and original. Information and content may not be taken from forum descriptions, category descriptions, topics, posts, or game ideas without the creator's permission in any way, shape or form. Anyone who copies the site's content without said creators permission will be tracked down and punished.
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A special thanks to Forumotion, for hosting the site and allowing it to be completely free, and to the NRPG for the inspiration behind creating this site.
Current King/Queens
  • The North: None
  • The West: None
  • The East: None
  • North-East: None
  • South West: None
  • South East: None


Latest topics
» Site is not dead
by The First Seer Thu Feb 18, 2016 2:46 pm

» Cell 3
by The First Seer Wed Aug 05, 2015 9:37 pm

» Attribute Blade
by Krasare Thu Jul 30, 2015 10:24 pm

» Delaine
by The First Seer Sun Jul 26, 2015 2:40 pm

» Cell 1
by The First Seer Thu Jul 23, 2015 5:59 pm

» Saving the Site (Adventure)
by The First Seer Wed Jul 22, 2015 7:17 pm

» Cell 2
by The First Seer Wed Jul 22, 2015 6:59 pm

» Mouse Form
by The First Seer Tue Jul 21, 2015 7:25 pm

» Jorgan
by The First Seer Tue Jul 21, 2015 6:20 pm

» Long Sword
by The First Seer Tue Jul 21, 2015 5:13 pm

» Flanged Mace
by Raedahk Seer Tue Jul 21, 2015 5:08 pm

» Dark Full Plate
by Raedahk Seer Tue Jul 21, 2015 5:07 pm

» Blackguard
by The First Seer Mon Jul 20, 2015 7:29 pm

» REVAMP
by The First Seer Fri Jul 17, 2015 7:15 pm

» Tree Top Scenes (Open to all)
by Krasare Thu Jul 16, 2015 9:22 pm

» Rules Overview
by The First Seer Thu Jul 16, 2015 7:40 pm

» Characters
by The First Seer Thu Jul 16, 2015 7:38 pm

» Classes, Skills, and Spells
by The First Seer Thu Jul 16, 2015 7:37 pm

» Non-Character Creation
by The First Seer Thu Jul 16, 2015 7:36 pm

» Attributes
by The First Seer Thu Jul 16, 2015 7:33 pm


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The Fighter

 
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Knight

The Knight is an expert with armor. They know exactly how to break it with any weapon, but also how to wear their own, and take care of it better. They may sound insignificant, until one comes across a metal man, who seems to continue walking through any number of blows.
11Steel Breaker
Thu Jun 15, 2017 2:24 pm
The First Seer View latest post
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Warden

The Warden is a defender, rather than an aggressor. They use the power of the light around them to deflect blows, and protect all around them from any incoming attack.
11Minor Reflection...
Mon May 18, 2015 11:15 pm
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Warrior

Alone, the Warrior is but a man, but in a group, he stands out as a hero. The warrior gains strength with the more allies that are around them; whether they are warriors or not.
11Encouraging Crow...
Sat Jan 24, 2015 8:46 am
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Rider

The rider is the master horsemen, and the most common magic in the South East. Some beginners in this magic can out maneuver someone who has been riding horses their entire life. Needless to say, strength comes from the bond between Rider and mount.
11Charge
Thu Jun 15, 2017 2:44 pm
The First Seer View latest post
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Juggernaut

The juggernaut is a tank of a human, able to sustain massive amounts of damage, but also becoming stronger the closer to death they are. Unmoveable at the start of a battle, the juggernaut is a machine of death by the end of one.
11Iron Hide
Thu Jun 15, 2017 5:10 pm
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Forerunner

The Forerunner takes pride in their ancestry, and calls upon their history in battle. Sometimes, they simply grow in strength, but other times, a Forerunner's ancestors can be seen rising from the ground, and an army of spirits charge down the enemy.
11Ancestral Guidan...
Thu Jun 15, 2017 5:13 pm
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Reaver

The Reaver thirsts for the blood of their enemies. Each drop of red that is drawn in battle feeds the Reaver's power, which makes them stronger, and causes more casualties, and once the cycle starts, it does not end until the battle does.
212A Duel
Tue Jan 27, 2015 8:29 pm
The First Seer View latest post
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The Red Dunes(warning!)



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Edge of the Dunes



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The Red Heath



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The Patch of Green



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Edge of the Red Plains



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